Learn the Basics of How to Play the Game of Clue (2024)

Are you up for a challenging game of Clue? If so, by discovering the answer to who killed a fictional character named Mr. Boddy, in what room in his mansion, and by using which weapon, you'll win the game. And simultaneously, you'll strengthen your deductive reasoning and logistical thinking skills. Another similar game that doesn't require any equipment is Wink Murder.

Clue is a classic board game for players ages eight and up. The game takes about an hour to play and calls for three to six players to investigate a murder by gathering evidence. The winner is the player who, through the process of elimination, can figure out which three cards are hidden within the secret envelope that hold the answers to Mr. Boddy's murder.

Clue is often referred to as Cluedo in the UK, where it was invented during World War II. It was first called Murder until the publisher renamed it to Cluedo (which includes the Latin word "ludo," meaning "I play"). The game was licensed by Parker Brothers and renamed Clue.

Use the tips in this basic quick start guide to playing the game, which includes a few winning tricks to keep up your sleeve.

Setting Up

Here are all the components you'll need for the game:

  • Clue game board
  • 6 suspect tokens
  • 6 murder weapons
  • Dice
  • Detective notebook
  • Secret envelope
  • Room cards
  • Weapon cards
  • Character cards

Learn the Basics of How to Play the Game of Clue (1)

Now that you have all your components, you can set up the game to begin playing. In a nutshell, each player has a turn to roll a die and move an assigned token along the squares and into rooms in the "mansion." Throughout the game, players participate in sleuthing activities along the way until someone thinks they know exactly which three cards are hidden in the secret envelope. To start:

  • Every player chooses a character piece.
  • One person sorts the cards by type and shuffles each pile face-down.
  • Without looking, the person shuffling takes one suspect card, one weapon card, and one room card, then slides the cards into the secret envelope.
  • Then, someone else shuffles and deals the remaining cards clockwise to the players until all cards are dealt.
  • Place one murder weapon in each room (some Clue games assign weapons to specific rooms).
  • Next, place character pieces on the assigned starting squares and you can start playing.

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Basics of Moving the Pieces

There are plenty of subtle ways to get the right information you need to win the game that goes beyond the basic rules. But to get started, here are several of Clue's rules to note when moving pieces around the board. Refer to this quick guide to keep the game moving smoothly:

Moving on the squares: The character Miss Scarlet always takes the first turn in Clue. After Miss Scarlet starts the game, go clockwise around the table for turns. A player rolls the die and moves the playing piece on the yellow or white squares (boards may have varying colored squares). The squares are like the "hallways" of the mansion. Players can move only horizontally or vertically, but never diagonally.

Moving into rooms: One of the goals of the game is to make your piece move into a room so you can make suspect suggestions to gather more clues. You can move into a room through a doorway as long as the die you roll has the number you need to reach the room. Multiple players can be in the same room. Players can also jump into a room through a secret passage instead of rolling the die.

Moving out of rooms: There are three ways a player can move out of a room. You can throw the die and exit through a doorway. You can exit through one of the room's secret passages. Or, if you're a suspect, your piece will be automatically transferred to another room where you're thought to have killed Mr. Boddy.

Learn the Basics of How to Play the Game of Clue (2)

Basics of Suggesting a Suspect

Once you move your piece into a room, you can make a suggestion to help eliminate suspect possibilities by guessing the murderer, murder weapon, and murder location. For example, if you've just entered the lounge and you're ready to guess, you might say something like, "I suggest the crime was committed by Colonel Mustard, in the lounge, with a dagger." Then, the named suspect and murder weapon are both moved into the current room you're in that you've suggested is the location of the murder.

This is when the detective work begins. Here are the basics on how you can handle a suspect suggestion:

  • If you've suggested a suspect, the player to your left mustdisprove your theory by producing a card from their hand that matches the murderer, weapon, or location that you suspect. If the player does have one or more of these cards to disprove your theory, the player can only show you and no other player this card.If the player has more than one of the cards named, they are allowed to only show you one.
  • If that player can't do so, the player to their left must then try disproving the suggestion by secretly showing a card from their hand that matches your theory.
  • This responsibility passes clockwise until a player can secretly show you a card to disprove your theory, or until all players have had a chance.
  • If a player does reveal a card, use your detective notebook to keep track of the possibilities. Your detective's notebook contains your personal top secret information, so players shouldn't see each other's notebooks.

A Basic Winning Strategy

It's a good idea to make a suspect suggestion every time you enter a room on your turn as a strategy forwinning the game.

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Basics of Making an Accusation

You are ready to make a final accusation (which differs from a suspect suggestion) when you've eliminated all the false possibilitiesand haven't had your suggestions disproved. If you believe you've solved the case, end your turn by making an accusation. You can announce that you're making an accusation and state your final guess of the murderer, the murder weapon, and the murder location cards that are in the secret envelope.

Once this is done, you can discreetly look at the three cards in the secret envelope. If you're correct, you will lay the cards in the envelope face-up on the table, proving to all players that you've won the game.

However, if you're wrong, you lose the game and are eliminated from playing. You'll then secretly put back the three cards into the murder envelope without revealing them. If all the players except one make an incorrect accusation, the last player standing wins the game of Clue.

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FAQ

  • Can you play Clue with two people?

    No, you need at least three people to play Clue.

  • Do you use one or two dice in Clue?

    The game set includes two dice.

  • Can you only play Clue once?

    No! You can shuffle the cards and play the game hundreds of times.

Learn the Basics of How to Play the Game of Clue (2024)

FAQs

Learn the Basics of How to Play the Game of Clue? ›

In a nutshell, each player has a turn to roll a die and move an assigned token along the squares and into rooms in the "mansion." Throughout the game, players participate in sleuthing activities along the way until someone thinks they know exactly which three cards are hidden in the secret envelope.

What is the best way to win at Clue? ›

Here are four basic best practices that'll help you find your way to the winner's circle (almost) every time you play:
  1. 1.Take Detailed Notes. The benefits of active notetaking transcend beyond the classroom. ...
  2. Know the Cards. ...
  3. Make Bold Suggestions. ...
  4. Use the Secret Passages.

What skills do you need to play the game Clue? ›

The game requires simple deductive reasoning skills, the types of deductions we make every day. As my children play the game, they are sharpening their basic logic skills. For example, if your car does not start when you are ready to leave for work, you will start a process to determine why the car will not start.

Is Clue a game of luck or skill? ›

Most adults agree that it takes good decision-making to win Chess (82%), Checkers (77%), and Scrabble (76%). A plurality says the same for Connect Four (49% vs 21%), the mystery game Clue (46% vs 23%), Backgammon (45% vs 13%), and Battleship (45% vs 31%). Of course, not all games carry the same amount of notoriety.

Which player always goes first in Clue? ›

Miss Scarlet— the player with the red token— always plays first. Play then proceeds, in turn, to the first player's left. Roll the die and move your token the number of squares you rolled.

How long does Clue take to play? ›

10 to 60 minutes

How to keep track in Clue? ›

To keep track of the clues you collect, you should keep good notes and include the initials of the players who have each of the clues you collect. Doing so will help you to get closer to the truth and win the game.

What are the rooms and weapons in Clue? ›

Orchid), six weapons (candlestick, wrench, lead pipe, rope, dagger and revolver), and nine rooms (hall, study, ballroom, billiards room, dining room, kitchen, lounge, conservatory and library. A murder was committed and your job is to find out who did it, with which weapon, and in which room.

How do you know who goes first in Clue? ›

Each player takes the colored pawn nearest to him on the board, and uses it throughout the game. The player having the red pawn, Miss Scarlett, rolls the die and moves first. After Miss Scarlet has moved, the next player on the left rolls the die and moves. Each of the other players follows in turn.

Do you roll one or two dice in Clue? ›

Appearance. Cluedo uses two dices, each of them are six-sided. In most editions, dice are printed with 1-6 on each sides but in Cluedo 2016 "1" is replaced with a magnifying glass which gives rewards when player rolls it.

Can you skip through rooms in Clue? ›

To move through a Secret Passage, announce that you wish to do so, then move your token to the Room in the opposite corner. Entering and Leaving a Room You may enter or leave a Room either by rolling the die and moving through a door, or by moving through a Secret Passage.

What are the basic rules of Clue? ›

In a nutshell, each player has a turn to roll a die and move an assigned token along the squares and into rooms in the "mansion." Throughout the game, players participate in sleuthing activities along the way until someone thinks they know exactly which three cards are hidden in the secret envelope.

Where to start in Clue? ›

Shuffle all the cards together and deal them out to the players. Combine the 3 stacks of cards still on the board and shuffle them thoroughly. Then, deal the cards face-down starting with the player on your left. Deal clockwise around the table until your run out of cards.

Do you pick a character in Clue? ›

Each choose a character from the suspect list to play as. You will use your character's matching color token to move around the mansion. Each player gets a number of cards. Keep your cards secret!

How many cards do you start with in clue? ›

SETUP. 1 . Appoint a dealer. The dealer separates the 21 Clue cards by type - there are 6 Suspect cards, 6 Vehicle cards, and 9 Destination cards.

How do you play clue at a party? ›

Before guests arrive, print out clues and organize them by round and by character. It is also usually a good idea to put the clues into envelopes. As guests begin to arrive, hand out the first round of clues as they enjoy appetizers. Each envelope will contain one clue to reveal and one to conceal.

How do you play one clue? ›

One Clue puzzles are just like regular crosswords, but all the answers relate to the image shown under the puzzle. The answer may be an item ... One Clue Crossword is divided into Chapters. Each chapter contains fifteen puzzles arranged in a grid.

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